OBJECTIVE: | Build the biggest, baddest, meanest game server on the West Coast. Put it on an ultra-fast Internet connection with massive bandwidth. | ||||||||||||||||||||||
SOLUTION: | Introducing Death Star II | ||||||||||||||||||||||
SERVING: | Return to Castle Wolfenstein, Ghost Recon, Alien vs. Predator 2, Quake 3 Arena, Star Trek Elite Force, Unreal Tournament, Half-life: Opposing Force, Counter-strike, Urban Terror, Tribes 2 | ||||||||||||||||||||||
Death Star II is now up and operational!
It is currently running 5 Quake 3 Arena Servers, Unreal Tournament,
Alien vs. Predator 2 and Return to Castle Wolfenstein, Star Trek Elite Force and Tribes 2.
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Technical Specifications: Dual PIII 1.2 GHz with 512KB Cache 1 GB PC133 CL2 ECC SDRAM 2 7200 rpm 80 GB HD (RAID 1) 4 Hot Swap HD Trays (2 in use) Two Intel Pro/100+ Server NICs |
Internet Connection 96 Mbit/sec Direct separate upstreams to C&W, UUNET, Global Crossing, Savvis and Sprint. Average latency: UCSD 14ms UCB 16ms |
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"Now witness the firepower of this fully armed and operational battle station." - Emperor Palpatine |